FIRACG

Fira CG Curriculum vitae

Daria
Dovhenko.

Senior 2D game artist & illustrator

I draw characters, locations and props for games. I have 8+ years in game production, created 250+ game and marketing illustrations at GAMETEQ, and led a team of seven artists at DEFU Games. Earlier, I made illustrations for Nordcurrent.

Tbilisi, Georgia
Fully remote · hybrid or on-site in Georgia

firacgi@gmail.com
Personal illustration by Daria Dovhenko: two characters resting together in a sunlit field
Personal illustration, 2026See the work

Work history

Experience

Freelance 2D Artist & Illustrator

Independent

Character and illustration commissions, from sketches through final artwork.

2D Artist

GAMETEQ

Created 250+ game and marketing illustrations, from concept and composition to finished realism and semi-realism artwork.

In-game shop, advertising, social media and promotional artwork; adapted assets for formats and UI layouts. Combined drawing and AI-assisted exploration with manual Photoshop finishing.

Lead 2D Artist

DEFU Games

Led seven artists across six projects: hiring, mentoring, task planning and production coordination in Trello and Jira. Developed visual styles, style guides and brand identity; reviewed artwork, provided paintovers and final polish, and prepared layered PSDs for Spine animation.

Love Camp, Pulse of Love (Steam), Candy Puzzle, Puzzle Kingdom, Money Rush and Egg Wars. Collaborated with programmers, game designers and art directors.

2D Artist

DEFU Games

Created game artwork; subsequently promoted to Lead 2D Artist.

2D Artist, Freelance

Various clients

Created illustrations, portraits and icons for indie teams and international clients.

2D Artist

Nordcurrent

Illustrations, locations, props and concepts for Murder by Choice: Mystery Game.

Practice

Skills & tools

Drawing & painting
Characters, environments, props, narrative illustrations, icons, UI art and isometry. Sketches, thumbnails, design variations, turnarounds and prop sheets; realism, semi-realism and casual/mobile projects.
Software
Photoshop, Clip Studio Paint, Blender, Illustrator, Figma
AI workflows
Commercial AI image production since late 2022. Stable Diffusion, FLUX, ComfyUI original/adapted workflows and custom nodes, Forge, AUTOMATIC1111, LoRA training, ControlNet, IP-Adapter, img2img and inpainting. Manual drawing and Photoshop finishing.
Production handoff
Layered PSDs prepared for Spine animation: separated parts and hidden-area painting. Practical 3D modelling, Blender blockouts, textures and shaders.
Leadership
Hiring, mentoring, planning, art reviews, paintovers, final polish, visual styles, style guides and cross-team collaboration. Trello, Jira and Miro.

Background

Education

  • Fine Art — specialised secondary qualificationGrekov Odesa Art College
  • Master's degree, Management of OrganisationsInternational Humanitarian University, Odesa
  • Bachelor's level, Engineer-ProgrammerOdesa National Polytechnic University
  • Computer Technology — specialised secondary qualificationOdesa Polytechnic
  • Graphic Design courseIT Step Academy

Languages

English: C1 · Ukrainian: C2 · Russian: native